String-based topics
"I had no strings, but now I'm glee. There are now strings on me!"
With version 1.1 comes support for string-based topics.
All functions now have equivalents that take an FString
instead of an FGameplayTag
as the event’s topic. Under the hood, it’s wrapped as an FGameplayTag
, so you can freely interchange both in your application. This approach preserves the existing parent-child topic hierarchy for strings as well, without having to reinvent the wheel 🙃
Any standard alphanumeric string will work. Some special characters (such as hyphens, semicolons, and slashes) should also work, but it’s best to avoid them to minimize cross-system issues and maximize compatibility.


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