String-based topics

"I had no strings, but now I'm glee. There are now strings on me!"

With version 1.1 comes support for string-based topics.

All functions now have equivalents that take an FString instead of an FGameplayTag as the event’s topic. Under the hood, it’s wrapped as an FGameplayTag, so you can freely interchange both in your application. This approach preserves the existing parent-child topic hierarchy for strings as well, without having to reinvent the wheel 🙃

Any standard alphanumeric string will work. Some special characters (such as hyphens, semicolons, and slashes) should also work, but it’s best to avoid them to minimize cross-system issues and maximize compatibility.

Last updated